![]() It is combined with the eye of the manatee to make Hemlock’s map.įound after Guybrush tricks De Singe into thinking he has entered the ancient portal. It is shown to De Singe after Guybrush tells him that he has proof he is up to no good.įound by combining the unbreakable bottle with the unbreakable bottle breaker. It is used on the vat of ink at the right side of the Keelhauler Gazette to make the ink-stained action figure.įound on the ground after the unbreakable bottle breaker has been used on the crystal nose on the ancient portal. ![]() Objects can also be examined by selecting the magnifying glass at the top-left corner of the inventory window and then selecting the item.įound by telling D’oro to look at Dark Ninja Dave and then taking an action figure from the pile of dolls when he looks away. To combine objects, place an object in each of the circles at the left side of the inventory window and then press the plus sign between the circles to try and combine them. Some objects can also be combined by using them on another item in the inventory window. The item will glow green when it is moved over an object in the playing area that it can be used on. Left click to select an item and it will be tagged onto the cursor. Press the I key to bring up the inventory. Use the red arrows to scroll through to a previously saved game and then click the Load Game button. To load, press ESC to bring up the menu and then click Save & Load. Saved games are given a location, date, time and description of what has happened in the adventure so far. Use the red arrows to scroll through to a blank saved game and then click the Save Game button. To save, press ESC to bring up the menu and then click Save & Load. ![]() Press the Escape key to return to the menu.Hold down the F4 key to identify all the hotspots in an area. ![]()
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